Interview with Insofistikerad ‘HAPPIER THAN EVER (NEVER)’ by TritioAFB
Q: Can you talk about yourself? A brief presentation for our audience?
A: So, I’m 32 years old, I video edit as a hobby and i got a lot of other hobbies that I fill my time with. Examples are drumming, fishing, photography and going to concerts.
Q: About your entry: What inspired you to create this specific AMV, and how did you choose the anime and music
combination?
A: Ever since Arcane season one was released, I’ve wanted to make an edit with the show. I actually started this a couple of months after season 1 aired. But I never finished it so now when season 2 was released I felt that "now i have to finish this" I wanted to make a video that really shows Jinx ́s struggles throughout life. The song I chose because of the lyrics and energy in the second half of the song. I felt right away that it was a good match for a video focusing on Powders feelings and life.
Q: Can you walk us through your editing process? Do you have a particular workflow or software you prefer?
A: I usually set up a scene selection first and then when a big portion of the edit is laid out in the timeline, I start to effect work and see if what I had in mind will fit for the edit. I usually make portions of like 20 seconds here and there and then try to fill in the gaps in the videos. So, I don’t work from start to finish of the timeline. I send the scenes to After effects where I effect work them.
Q: What challenges did you face while creating this AMV, and how did you overcome them?
A: A lot of challenges. I didn’t want the video to be too busy while I still wanted it to be busy. The effects are supposed to symbolize that this is all Jinx perspective and how she experiences the events. And from the Hallucinations we see with here in season one I thought it would be fitting to add more of those kinds of effects. And keeping a pink/blue/purple Cc from start to finish.
A lot of tracking was done in this video so i had to animate a lot by hand in the end.
Q: What do you hope viewers take away from this AMV, and how do you define success for your videos? Any Links for audience to check all of your works?
A: My hope is that people will get some kind of emotional reaction from the video, even if you haven’t seen the show. I wanted a heavy impact on the audience with this.
Interview with JustRukia ‘Rising Sun’ by TritioAFB
Q: Can you talk about yourself? A brief presentation for our audience?
A: Well, what can I say about myself? I'm an ordinary guy who, by some stupid chance, came in a video editor 20 years ago. As you can see, I still drop in there from time to time and take part in the Akross contest once a year (so far I can).
Q: About your entry: What inspired you to create this specific AMV, and how did you choose the anime and music combination?
A: For this type of work, I am inspired by only one thing, my boundless devotion and love for Touhuo. And so I periodically try to find at least some material that I can bring to life (this is my 3rd work). If I have the opportunity to implement something related to it, I will try to put in all the possible efforts that I still have. Because I have no right to do badly. And here, of course, I must say a big thank you to minusT (the author of the original).
Here I should say in general how I make a choice. I have only two selection criteria. A combination that I consider unique and interesting for myself personally. "Rising Sun" is one of such works. Or such a combination of anime and music simply must exist in this world, for example "Hope". To understand why the composition Beat of the Rising Sun was chosen, you need to know who Reiuji Utsuho is in Touhuo. Then everything becomes extremely clear and obvious. For me personally, this is one of the best combinations of music and video that I have worked on.
Q: Can you walk us through your editing process? Do you have a particular workflow or software you prefer?
A: The creation process itself is quite difficult to explain so that it is understood (but I will try). The creation process begins even before entering the editor. The very first editor in which the creation process begins is your head, or to be more precise, your brain. And already there, the first pieces of the puzzle begin to assemble into at least some more meaningful form. And there, all possible parameters are mixed depending on the person himself and his experience in this craft, and the entire further process will directly depend on this. About the selection of source material and music for it is a personal choice of everyone.
After you have already switched to the editing program, everything begins with the basic editing and here is another problem. The editing process itself is so vague with many nuances that it is simply impossible to explain or cover it. For most novice authors (and even not quite beginners), this is just throwing frames along the timeline in some form and that's it, without much thought. Editing is the foundation of a meaningful video.
Editing is a logical construction of scenes with a justification for why they are here (somewhere on the edge of art). What is its purpose? What does it connect? Do they bring something necessary? And these questions can and should be asked endlessly. After all, only by asking these questions will you learn to see the beauty of the composition. And this is the longest and most painful process, especially at the very end. When you spend weeks looking for and rearranging frames to connect key moments in a clip. That's how my video creation processes go, very long and exhaustingly (almost painfully).
About the programs. I do all my editing work in Sony Vegas (and have for a long time now), I have already gotten used to working there and feel more comfortable than in other alternative editors. Then, to process the already mastered video, I transfer it to Adobe Effects. Where I work on color correction, masks, text, visual effects. Now I am working a little on the capabilities of AI, but not everything is so simple there yet.
Q: What challenges did you face while creating this AMV, and how did you overcome them?
A: Difficulty number one, video quality.
Before I started editing, I needed to improve the quality of the original video so that I could work seriously with it. For this, I needed the Topaz AI program. But for each subsequent improvement of the video in the program, I needed to more carefully select the settings. At the beginning, I made this mistake because I did not know how the video would behave with different parameters and which option was supposedly better. As a result, I had to correct and look for a successful option for processing the video so that the image became more detailed and without unnecessary artifacts. And this had to be done several times in approximately the following order. I take the original video (let's call it A0), improve its quality, say, with parameters P1, and call the processed video A1. Then I take A1 and improve this video again, already with different parameters P2 and save the processed video as A2. And such manipulations were carried out up to A4 (that
is, 4 times).
Difficulty two, the length of the video.
The original video itself, without taking into account the text, is about 12 minutes long. Each key frame found becomes worth its weight in gold and can no longer be removed or replaced. And even when such frames were found, quite a large number of them
were problematic. Some were too short, which leaves a large black problem that cannot be filled with anything. Others were too fast and abrupt, which greatly spoiled the viewing experience and spoiled the entire video.
Therefore, the solution was very simple, you need to slow down all these frames by half, and edit them so that they fit like native (which was not easy). All these slowdowns were also done through Topaz AI (this was already the 5th processing). But not all frames could be processed normally due to the too fast dynamics of the original video, the picture simply began to smear in motion. This changes the entire dynamics of the frame, sometimes for the better, but sometimes for the worse. But the important frames were still processed correctly. And then it was a matter of editing technique, which led to the final result. So there were enough problems here, but the result was worth it.
Q: What do you hope viewers take away from this AMV, and how do you define success for your videos? Any Links for audience to check all of your works
A: A sincere author always wants to convey on the screen what is personally close to him. It would be great if the viewer felt the same thing while watching as the author himself (but there are always very few such people). All people are different and their preferences are also different. If you answer the question directly, then I would like to hope that there will be such a viewer (no matter how many of them) who will truly like the work. And I don’t need anything else.
I would say that there are two sides to success, one is general, and the other is personal.
General is how others evaluate your work. What place you take in the competition, how many views you got or how many comments were left. This has not bothered me much for a long time. Now for me, success that is deeply personal is much more important. I have long been reporting to my conscience, honestly and impartially, with all severity and without indulgences. Believe me, my personal criticism of myself is much crueler and pickier than any criticism of everyone put together in my address. Therefore, it is much more terrible to fail for yourself personally than for the whole world. If you answer the question by these criteria, as I evaluate it, then it will be like this. For the public, it is an absolute failure, but for me personally, it is not even a success, it is much more like a gift of fate.
Q: Can you talk about yourself? A brief presentation for our audience?
A: Greetings everyone, I have been an AMV editor since 2010. I particularly like the Russian community and its contests. Generally, when I undertake a project, it's a long-term endeavor to give it a defined concept and work technically on it. I don’t like making AMVs with overused animes or songs; I want the project to be as original as possible. That's what I seek as an editor: to try to have my own style and use little-known sources.
Q: About your entry: What inspired you to create this specific AMV, and how did you choose the anime and music combination?
A: The concept of the video this time was relatively simple; I focused on the connection between James and his wife, and how her voice leads him into a terrifying adventure with an unexpected ending.
Q: Can you walk us through your editing process? Do you have a particular workflow or software you prefer?
A: Regarding the editing process, this year I switched to Linux, which means I now use DaVinci Resolve and Krita. They are two very powerful tools and surprisingly sufficient to create a complex AMV. I also use Avidemux to cut and convert scenes from different sources. Once I've selected the scenes, I import them into Resolve and start working on the editing and composition. For some more static scenes, I use Krita and then import them into Resolve to animate them using Fusion.
Q: What challenges did you face while creating this AMV, and how did you overcome them?
A: The biggest difficulty was the sound editing and scene selection to maintain the atmosphere.
Q: What do you hope viewers take away from this AMV, and how do you define success for your videos? Any Links for audience to check all of your works?
A: I want you to know the story of this wonderful video game and to connect with the protagonist of this work. I hope it captured your attention and made you feel the oppressive atmosphere I aimed to achieve. I hope to be active in 2025 to continue participating in upcoming contests.
Interview with Leberate - ‘Inner’, 'Outer' by TritioAFB
Q: Can you talk about yourself? A brief presentation for our audience?
A: This will be the shortest interview, probably. Hi. I would prefer to hide any information about myself other than what is already available.
Name: Dmitry. Age: 36. Surviving in Russia. My hobbies... I am interested in everything that can be done with my hands.
Q: About your entry: What inspired you to create this specific AMV, and how did you choose the anime and music combination?
My inspiration continues to be ███████.
I play wuthering waves and my friends share their music with me. This is how it works.
Q: Can you walk us through your editing process? Do you have a particular workflow or software you prefer?
A: I write scenario, in addition to coming up with an idea, I make a minimalistic storyboard, make a video on a timeline from right to left (starting from the end). I work only in after effects.
Q: What challenges did you face while creating this AMV, and how did you overcome them?
A: This time it was easy. "Inner" was done in 4 days, "outer" was finished in a little more
than 10 days. Usually, I spend more than month on a one video.
Q: What do you hope viewers take away from this AMV, and how do you define success for your videos? Any Links for audience to check all of your works
Interview with Oeuvre - ‘A Focal Point’ by TritioAFB
Q: Can you talk about yourself? A brief presentation for our audience?
A: First upon thank you to choosing me for your little interview. As you know my pseudo name is Oeuvre(M,24) from a little town of Kolkata, India. I have little passion for filmography and so to expand that interest, i do make some AMV in my free time.
Q: About your entry: What inspired you to create this specific AMV, and how did you choose the anime and music combination?
A: Most of videos (including's choosing the anime and music combinations) are based upon
my own feelings. So, the inspiration behind this year video was that how human connection (love, friendship, mentors or anything) are very crucial for us. In past i was a very non-talkative, shy guy and often find difficulties to connect with people. Through this video i wanted to tell was that all you need is some courage and a bit of confidence to connect with other people.
Q: Can you walk us through your editing process? Do you have a particular
workflow or software you prefer?
A: First I imagine a rough overall sketch or idea about what to do and doing that in long term I figure out the blueprint or base of the video. Though i have laydown the blueprint of the video, I often find myself in lack of experience and technicality of making AMV, where I don't know what to do or what is the best clip and music I can use or any technical thing like that. I have laptop on which overall every work is done and saved. I use some of adobe products for making videos.
Q: What challenges did you face while creating this AMV, and how did you overcome them?
A: Well one is motivation. There are many times I don't want to make it and also sometime I want to, so call me lazy (Hahahaa). Minor challenges are like not finding best clip or can't tell if this part is all right etc. And also, I have no second person to tell me if this part of video is okay or wrong so I am my own critic. Though you guys in website often gives valuable insight about video but during the process of making there is none who can tell me what's going wrong or right. So, I think the feedbacks are biggest challenges i face during making videos.
Q: What do you hope viewers take away from this AMV, and how do you define success for your videos? Any Links for audience to check all of your works?
A: Though this video was not the best interpretation of what audiences would understand easily but anyone who understood the message then I would say thank you. Only success I can say about this video is insights I gain from feedbacks you guys gave in comment.
Interview with Rika_Sudzuki - «Never», «PTSD» by TritioAFB
Q:Can you tell us about yourself?A short introduction for our audience??
A: Let me start by saying that my real name is Irina. Besides editing, I enjoy reading books, playing video games, and organizing anime festivals in my city.
Q:About your work: What inspired you to create these AMVs and how did you choose the combination of anime and music?
A: I was inspired by the video for Big Content 2013. Namely "for the win". And at that moment I realized that I also wanted to edit videos. I choose music in different ways. There were times when my mom (Melrose) or dad (Kaito_nanami) chose the music for me. And sometimes I just listen to music and "see" the footage. I don't plan anything in advance. I am driven by emotions. Each clip is an event. Past, present, possible future.
Q:Can you walk us through your editing process? Do you have a specific workflow or software that you prefer?
A: I work in Adobe Premiere pro. I also have a graphics tablet in case of mask cutting. The workflow starts with finding anime, converting it via Avidemux.
Q:What difficulties did you encounter when creating your recording and how did you overcome them?
A: Difficulties. . In general, every AMV creation is not smooth. The plots are different. Sometimes the render settings fly off, sometimes the anime does not load (I even had to record from the screen) . But other than that, I have no musical ear, I can't hear beats very well, I have to watch and listen to them multiple times. I deal with it like this: deep breath, exhale. Let's start again! )
Q: What do you hope viewers take away from your recordings, and how do you measure the success of your videos? Are there links for viewers to see all of your work?
A: Everyone sees my work differently. I just want people to watch me and love me. What I put into my videos may be different from what others see. And that's okay too. For me, success is if after watching the video someone experiences an emotion (cries, laughs, feels devastated, is sad, is happy). My work is on AMVNews. And AKROSS Con. Nowhere else.https://amvnews.ru/index.php?go=Ratings&file=bydescr&author=Rika_Sudzuki
Interview with ShafranClips ‘Emotions are Forbidden’ by TritioAFB
Q: Can you talk about yourself? A brief presentation for our audience?
A: Hi! My name is Mikhail Kudinov. I am 34 years old. I'm from Russia. Four years ago, I discovered the amazing world of anime. I started watching a lot of different titles and became more and more immersed in the culture itself, inherent in such an interesting phenomenon as anime. I didn't come to the creation of AMV right away. It all started this year when I started creating cool anime-based Reels and Shorts under the pseudonym ShafranClips. I like the creative process, I like to create something interesting, and one day I decided to try to make an AMV. To begin with, I made a few small clips for my YouTube channel, and then I accidentally found out about the AKROSS Con contest and decided to participate. Participation in the contest was an incentive for me to develop and make a new clip many times better than the videos I had made before.
Q: About your entry: What inspired you to create this specific AMV, and how did you choose the anime and music combination?
A: When I found out about the contest, I was watching the anime NieR: Automata Ver. 1.1a. I was very impressed by the philosophy of this piece. Androids who are trying to understand the essence of human nature, emotions, love. Their search for the deeper meaning of existence in an endless cycle. These thoughts inspired me to create this AMV, in which I tried to reflect the moment of the awakening of an emotional outburst in their "iron" post-apocalyptic world. I chose the music according to the chosen concept, I needed a track with a slow, calm beginning and a powerful emotional climax.
Since I'm a music lover and listen to a lot of music from a wide variety of genres, I quickly found a track in my playlist that I thought was perfect for this AMV.
Q:Can you walk us through your editing process? Do you have a particular workflow or software you prefer?
A: I'm editing videos on an iPhone in a CapCut. I usually editing for several nights in a row, completely immersed in the process. The most important thing is to always have plenty of coffee on hand.
Q:What challenges did you face while creating this AMV, and how did you overcome them?
A: A huge number of footages were used to edit the clip, and it was very difficult to assemble the entire dynamic part of the clip, where the fragments constantly change each other to the beat of the music. I wanted each fragment to be in perfect harmony
with each other. I tried a lot of combinations before I got the result that I liked. It's good that I had a lot of coffee.
Q:What do you hope viewers take away from this AMV, and how do you define success for your videos? Any Links for audience to check all of your works A: I will be very happy if, after watching this AMV, those who are not familiar with NieR will have a desire to watch this anime. I made this video with my soul, and I think that in any creative process, the most important thing is to put in a piece of yourself. I have a cozy little YouTube channel www.youtube.com/@shafranclips
That's where I publish my work. Over time, I plan to upload new AMVs there, and it would also be interesting to try creating reviews and podcasts based on anime. Subscribe, I will be very glad of your support.
Also, for Reels fans, link to my instagram www.instagram.com/shafranclips
Thank You!
Interview with TakeshiAMV - ‘MEP – Heart of the Android', 'It’s Halloween' and 'BlackDiamondTeam - I'm Yours’ by TritioAFB
Q: Can you talk about yourself? A brief presentation for our audience?
A: Hi everyone, my name is Alessandro, known in the amv community as Takeshi. I am from Italy and I am 23 years old, but over 9000 inside (I'm into 80s stuff). I am attending Jurisprudence University and, in the meanwhile, during free time, I edit, read, listen to music and play videogames for fun. I've been editing since March 2016, almost 9 years, yeah, I'm pretty noob for all those years.
Q: About your entries: What inspired you to create these AMVs, and how did you choose
the anime and music combination?
A: I'll start with "Heart of the Android". I feel like many action videos have metalcore songs (which is a subgenre I really despite), with the same bands like Annisokay, Bring Me the Horizon etc., so when I found some people that were down to use a power/progressive metal song I was happy.
My idea was to make a video with cyberpunk/sci-fi anime featuring androids and cyborgs, and I think that the combo with the song definitely works, even if probably in some points scenes needed to be more epic. The one who did the best part for me is Scott (Mardock Scramble part).
About the other MEP "I'm Yours" there's nothing much to say, we chose a song together and dedicated a video to our team mate Nomis, we didn't really overthink things there, we just had fun.
My solo entry "It's Halloween" was in schedule for a year or more, that song was in my playlist since literally its release. I initially thought to use "Gankutsuou: The Count of Monte Cristo" instead of Soul Eater, but I felt that I could pick a better song for that anime which I hope to edit in the future. So, I tried to capture in this video the general sensations I had watching that show, both fun and action.
Q: Can you walk us through your editing process? Do you have a particular workflow or software you prefer?
A: What I do is very simple: I cut every clip and I put marks episode by episode, in the meanwhile I select the scenes I need for my amv by using 3 different layers. The 1st layer is composed of the clips I am sure I won't use (I don't delete them because I may need for future projects), the 2nd layer is made of scenes I am pretty sure I'll use, the 3rd layer has only the clips I am sure to use.
Then I fill the timeline with some of the clips that inspire me most from the 3rd layer, I look at the lyrics to help me, and if the song doesn't really have a deep meaning or it sounds pretty generic, I just let emotions and vibes carry me.
The selection of the song is a crucial point, since if it suits well with the anime, editing is way easier and the result better for my personal taste.
At the very beginning I used a software probably no one knows, called Movie Studio Platinum whose interface is very similar to Sony Vegas Pro, indeed the developers should be the same I guess, the only big difference, from what I remember, is that you couldn't do masks.
After some months I started using Sony Vegas Pro and tried different version of it, currently I use the 14th version. I gave a look at some other programs like Davinci Resolve (which I really recommend since it's free) and Adobe After Effects but I never really understood how to use them properly.
Q: What challenges did you face while creating your entry, and how did you overcome them?
A: I didn't really have any particular difficulties in my entries except for "Heart of the Android" since some people dropped the project. How did I overcome that difficulty? Well, as I always do: if no one wants to take the part, I'll do it. Commitment,
perseverance, passion or you can just call it the power of despair.
Another thing I could say is that it was tiring to cut all Soul Eater episodes.
Q: What do you hope viewers take away from your entry, and how do you define success for your videos? Any Links for audience to check all of your works?
A: I hope they had fun and can inspire someone's videos. I don't know what you mean by success, my "main success" is to have fun, editing amvs for me is like playing videogames. Moreover, it's good to see someone editing songs and anime you like because you inspired them to edit, watch or listen to something. I hope to bring in the future some gems, in terms of songs and anime, that no one, or really few people, edited.
Thanks for the interview and thanks for your time.
Q:Can you say something about your personal life, your hobbies and what you do not like?
A: My name is Lenin Meza. 35 years old. AMV Editor from San Pedro Sula, Honduras. Editing since 2002, although I started getting involved with the amv community until 2008. In the real life, I'm a medical doctor, specialist in Geriatric Medicine and at the moment married with one child, whom I'm introducing to the AMV world. My hobbies are AMV editing, painting and videogames. I dislike injustice and basically any toxic habit such as smoking.
Q:What do you qualify as a good AMV, i.e. what should an AMV feature to be a good video for your taste?
A: A Good AMV in my opinion should be a one that it can please everyone in terms of edition, likeable mainly and that it should be easily remembered whenever anyone start asking about AMV recommendations. By edition I dont mean a heavily edited video, it could be a RAW video. The video that could transmit to the audience its purpose without nothing else, that's a good amv.
Q:What aspects of editing do you like and what aspects you do not like? I see you are quite fond of using various effects and footage (esp. newspaper effect), why are you interested in them so much?
A: In editing I love whenever you find a match between a song and the anime which means you can easily work in the video (until you lack scenes) and of course if you have all the neccesary programs with you (after effects, photoshop, etc)
What I dislike is when you have to spend a lot of time for a video you first consider it was going to be a easy-to-edit video, or the concept is too complex to edit with the existing footage. Ah and if you start having problems with copyright whenever you want to upload it to YouTube. In terms of the effects I tend to experiment a lot with them. During a whole year editing I tend to prepare normally 2 main projects aside the rest of videos. The other ones could be sort of practice for the execution of ideas for a future video. And the main ones tend to get the effects, although some times I get the feeling they don't mix well enough... although I'm more of the guy like: Hey this stuff looks cool. I think about 'anime name', it could be a match.
Q: What is success for you? General audience applause or personal sense of satisfaction or is it something else? I saw a lot of your works that you put a lot of effort get unnoticed, so what do you feel when something that you worked hard did not get necessary love from others.
A: Well about success: when I first started editing, personal satisfaction was the main goal. I could keep taking the whole season of an anime and keep editing until every single episode of it got its own amv or beta, depending of the case, that was my first era: LC. That was me until 2008.
In 2009 when I actually discover these videos were called amvs, and there were many interesting amvs outside, I wanted to do something similar. That's the time I made my first ever YT channel which still exists. And switched nickname from LC to AnimeFanaticBoy. This is the username I used from 2009 to 2010, and it was a mix of personal satisfaction but starting with a positive general reaction. And since 2011, when I switched from AFB to TritioAFB, it was the time I started taking seriously edition.
While right now I tend to watch in retrospective everything that has been done until now, and the fact that I'm still here and expect to be until the day I die even though I could have quitted in the past, that's success for me. The fact that I feel I have done something.
It's ironic: there are videos I work on them but in my taste I prefer better others. But when the time to premier comes, people love them and I'm like: you're not kidding me right? Why do you like this one so much?
And instead the video I worked so much doesnt get enough attention. Like: hey guys what about this vid? And not even a comment.
Well that's something I can't really control it but any reception is welcome.
I love honest reactions. I didn't grow up with praising comments but with constructive feedback.
Q:Can you talk about your favorite AMV makers? Why are you inspired by them?
A: There are many but since I have the chance to say something:
-AimoAio: my very first betatester, a friend and a huge inspiration for keep editing. Sometimes I wish we could talk more though.
-[madaraxd]: even though not editing at the moment, he's one inspiration, and expecting him to come soon.
-Oro$hi: an inspiration for the 2011 year, and yet a guy I would like to talk from time to time.
-kuruta: meeting him since 2011, and good partner to talk about edition and many related amv conversations.
-Rider4Z: I recently told her in the Bento Discord Server but if it weren't for her, I would have probably never returned to edit.
-Synaesthesia: I recently discover him during my recent return and I like his perseverance editing, the other one that comes to mind whenever I start thinking about quitting.
There are many others such as Umika, Dn@, JustRukia, VovanKoperativ, ActiveNoise, NIGHT, Minstrel (hope she's ok), but the interview would be endless
Q:Any last words for the audience?
A: My final words are:
Even if things are not working for you, don't get dissapointed. AMV editing is a beautiful process IF it's done in the correct way. The main goal is a personal sense of satisfaction. It could turn frustating if you're only focused about AMV Contests and competitions. Sometimes we only need touching words from a sincere viewer. The purpose of an AMV is to entertain.
Anyway thanks for reading. And surprised that I could be an inspiration to other AMV editors.
Interview with UdSnow ‘Oath of the Deep Sea’ by TritioAFB
Q: Can you talk about yourself? A brief presentation for our audience?
A: I am an AMV author from China, and my friend told me about this competition, and he also participated in it.
Q: About your entry: What inspired you to create this specific AMV, and how did you choose the anime and music combination?
A: Because I happen to have free time and I have always wanted to use this song to edit an AMV, I participated in this AK competition. I usually edit mixed cut AMVs, but this competition is one of my few single animation material AMVs
Q: Can you walk us through your editing process? Do you have a particular workflow or software you prefer?
A: My editing process is very simple. First, I conceptualize the story of the ensemble, then do preliminary editing in PR, and finally use AE to add appropriate effects to make the entire AMV look more comfortable.
Q: What challenges did you face while creating this AMV, and how did you overcome them?
A: The biggest challenge for me with this AMV is how to avoid being too boring, because at the beginning of this editing, my goal was to try not to add too many effects. I want to create an AMV that can explain the story clearly and provide a comfortable viewing experience using the original animation footage. To solve this problem, I spent a lot of time on the selection of anime visuals, considering both the connection between the visuals and the sense of story. Then I added some simple effects to make the entire AMV look more comfortable.
Q: What do you hope viewers take away from this AMV, and how do you define success for your videos? Any Links for audience to check all of your works
I hope this AMV can make people happy to watch and understand what it is talking about. Even though the result of this competition was not within my expectations. But if someone can like my entry, for me, this AMV is a success https://www.youtube.com/@UdSnow (this is my YouTube channel link, maybe I will upload my previous works in the future)
Interview with YiFan & LANGBAI ‘Space Odyssey’ by TritioAFB
Q: Can you talk about yourself? A brief presentation for our audience?
A: Hello, I'm YiFan, an AMV editor from China
Q: About your entry: What inspired you to create the AMV, and how did you choose the anime and music combination?
A: Some time ago, I saw Lutmensch making AMV with planet material in 4H IC, and I thought it was very beautiful, so I decided to make an AMV in the same way, and summer ghost is suitable for this animation.
Q: What challenges did you face while creating your entry, and how did you overcome them?
A: In terms of music, I chose a relatively slow song, but during the production process, I found that this song could not arouse the enthusiasm of the audience very well, because it was too calm, which was somewhat different from my initial idea, but I still finished it.
As for the other half, I choose to hand it over to my collaborator and let him choose his favorite love animation to make AMV. Whether it is suitable or not, I hope he can do it happily.
Q: What do you hope viewers take away from your entry, and how do you define success for your videos? Any Links for audience to check all of your works?